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Showing posts from February, 2018

Harley Quinn Model

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I'm quite happy with the body topology of my model, the torso came out really well, and so did the arms and legs. I'm also happy with how her hat came out. The feet, hands and general face shape didn't turn out very well, the hands are very deformed and her mouth looks like it belongs on a sex doll. To improve I think I would take another look at how to model a face and research face topology, because although the eyes and nose aren't bad the mouth needs a lot of work. The feet could do with some extra detail, and the hands really need doing again from scratch. link to google drive file: https://drive.google.com/open?id=1yJcfqAkFq5mVBkHHO9vyF6l3E13ayWir

Video clips

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  https://www.youtube.com/watch?v=LLTM_KP0Dsg How to Do a Pirouette | Ballet Dance I really like the look of the Pirouette and think it would match the style of my chosen character Harley Quinn. Although it seems relatively simple, the combined aspects of rotation and translation add to the difficulty. If I were to animate a section of this clip I would do my best to follow how the dancer in the video behaves. I'd focus on the way the body, legs and arms move, before then doing the rotation in the hips. https://www.youtube.com/watch?v=b3bawTEPLtA How to Do the 5 Basic Positions | Ballet Dance I will probably not animate much from this clip but use the positions shown as reference to make the stances in my animated sequence more accurate. Having the frozen positions to study will make it much easier to notice inaccuracies. https://www.youtube.com/watch?v=xojoCkX6oh4 How to perform a simple ballet sequence I like the movement in the arms and legs in this vi...

Chosen Character

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The character I have chosen to model and animate is Harley Quinn in her classic style costume.  I chose this particular character as she is relatively simple, she has almost no baggy pieces of clothing and she is quite and lithe character. It was also easy to find lots of different and varying references for her character.